About

Hi!!! I'm German Roverso but I go by Germ (it makes sense I swear). All my life I've had 2 main passions, games & Art. Since I was young I always wanted to fuse my 2 passions and create art for games. I love creating characters, creatures, fantasy & horror art. I love monsters, blood stuff, comics, cartoons, and punk rock music. I also play Super Smash Bros. competitively and have been playing in tournaments since 2002. Oh! I also have 3 cats...


RESUME:

GREE International - Game Artist

September 2011 - Present

  • Concept Sketches
  • Creating in-game assets in Photoshop and Illustrator (Characters, Items, Buildings, etc.)
  • Collaborating with designers/programmers/animators
  • Photo Manipulation in Photoshop CS4
  • Website Illustrations
  • Game Logo Illustrations 
  • Assist with UI Design
  • Assist in breaking up flat illustrations for animators 
  • Marketing illustrations
  • Communicating with outsourcing groups

 

Freelance Illustrator 

January 2010 - Present

  • Vector Illustrations/Assets/Concept Art for social gaming companies
  • Album cover art for local punk bands
  • Tattoo concepts and designs
  • Portraiture in Traditional media
  • Logo design for small companies in the East Bay

 

SEGA: QA Analyst

May 2007 - September 2011

  • Testing, tuning, debugging and suggesting detail refinements that lead to higher quality finished final product.
  • Identify problems and use of bug tracking software to document the findings (Test Track Pro, Bugzilla, Jira, Mantis)
  • Writing daily summaries 
  • Identifying standards and legal issues
  • Working with various gaming hardware (PS3, Xbox 360, Wii, PS2, PSP, DS, PC, Iphone, Ipad)
  • Categorize bugs and be able to prioritize
  • Work with deadlines for production and marketing schedules
  • Breaking flow of game in any way possible to find defects
  • Keep constant communication with other testers and teammates
  • Speed Run play-throughs
  • 100% play-throughs
  • Meet with leads and developers to discuss problems in game and testing progression
  • Bug regression (Making sure old bugs no longer occur on newer builds)
  • Capture in-game footage for trailers and demos
  • Tester on:

     -Golden Compass (PS3+360+Wii+PS2+PSP+DS)
     -Iron Man (360+PS3+DS)
     -Sonic Chronicles (DS)
     -Sonic and the Dark Knight (Wii)
     -Sonic Unleashed (360+PS3+Wii)
     -Golden Axe (360+PS3)
     -Conduit 2 (Wii)
     -MLB Manger Online (Online)
     -Sega Play! Baseball (Online)
     -Sega Virtual Console (PS3)
     -Sonic 4 (iphone, ipad, Wii)

 

Pumpkin Betrayal: Illustrator/Concept Artist

February 2009 - September 2009

•    Concept Sketches
•    Digital character creation in Photoshop CS4
•    Collaborating with designers/programmers/animators
•    Photo Manipulation in Photoshop CS4
•    Website Illustrations
•    Game Logo Illustrations 
•    Assist with UI Design
•    Testing, tuning, debugging and suggesting detail refinements that lead to higher quality finished final product.
•    General office Responsibilities: Assisted the assigned team in various administrative or operational activities such as planning, scheduling and preparing for meetings and utilize PC and software applications.

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